#include "avf_custom.lua"



--[[

	use this file to config the parameters for your tank

	Feel free to rename this to the name of your tank



]]

vehicleParts = {
	chassis = {

	},
	turrets = {


	},
	guns = {
		["mainCannon"] = {	
					name 	= "152mm M-10T howitzer",
					weaponType 				= "cannon",
					caliber 				= 152,
					default = "152mm_HE",
					magazines 					= {
											[1] = {
																name = "152mm HE",
																caliber 				= 152,
																velocity				= 75,
																explosionSize			= 3,
																maxPenDepth 			= 0.1,
																timeToLive 				= 7,
																launcher				= "cannon",
																payload					= "high-explosive",
																shellWidth				= 1.5,
																shellHeight				= 3,
																r						= 0.8,
																g						= 0.3, 
																b						= 0.3, 
																shellSpriteName			= "MOD/gfx/shellModel2.png",
																shellSpriteRearName		= "MOD/gfx/shellRear2.png",
												},
											},
					loadedMagazine 			= 1,
					barrels 				= 
												{
													[1] = {x=0.2,y=0.2,z=-0.3},
												},
					multiBarrel 			= 1,
					sight					= {
												[1] = {
												x = 0.9,
												y = 1.6,
												z = 2.3,
												},

												},
					canZoom					= true,
					highVelocityShells		= true,
					cannonBlast 			= 10,
					RPM 					= 10,
					reload 					= 2,
					recoil 					= 2.5,
					dispersion 				= 20,
					gunRange				= 500,
					gunBias 				= -1,
					elevationSpeed			= .5,
					smokeFactor 			= 3,
					smokeMulti				= 20,
					soundFile				= "MOD/sounds/Relic_700_KV2Fire",
					reloadSound				= "MOD/sounds/Relic_700_tankReload",
					reloadPlayOnce			= true,
				},
	},
	}
	

	---- magazine num _ val
	---- barrels num value

vehicle = {

}
