#include "avf_custom.lua"





--[[

	use this file to config the parameters for your tank

	Feel free to rename this to the name of your tank



]]



vehicleParts = {
	chassis = {

	},
	turrets = {


	},
	guns = {
		["2A46M2"]  = {
			name 	= "2A46 125 mm gun",
			weaponType 				= "cannon",
			caliber 				= 125,
			default = "125mm_HEAT",
			magazines 					= {
									[1] = {
											name = "125mm_HEAT",
											magazineCapacity = 1,
											ammoCount = 0,
											magazineCount = 10,

										},
									[2] = {
											name = "125mm_APFSDS",
											magazineCapacity = 1,
											ammoCount = 0,
											magazineCount = 10,
										},
									[3] = {
											name = "125mm_HE",
											magazineCapacity = 1,
											ammoCount = 0,
											magazineCount = 10,
										}, 
									},
			loadedMagazine 			= 1,
			barrels 				= 
										{
											[1] = {x=0.2,y=0.2,z=-0.3},
										},
			sight					= {
										[1] = {
										x=3,
										y=9.3,
										z=0.3,
											},
										},
			scope_offset 			= {
										[1] = {
											x = 0.01,
											y = 0
										},
			},
			canZoom					= true,
			zoomSight 				= "MOD/gfx/1G46Sight.png",
			multiBarrel 			= 1,
			highVelocityShells		= true,
			cannonBlast 			= 10,
			RPM 					= 30,
			reload 					= 2,
			recoil 					= 1.6,
			dispersion 				= 1,
			gunRange				= 500,
			gunBias 				= -1,
			elevationSpeed			= .5,
			smokeFactor 			= 2,
			smokeMulti				= 3,
			soundFile				= "MOD/sounds/tankshot0",
			reloadSound				= "MOD/sounds/AltTankReload",
		},
	},
	}
	

	---- magazine num _ val
	---- barrels num value

vehicle = {

}

